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Electric Earth is a compendium
of these in-between places and neutral spaces. It's structured
around a single individual, whom I imagined as being the
last person on earth. He is in a state somewhere between
consciousness and unconsciousness, and he is traveling through
a seemingly banal urban environment in the moments before
night-tall. As he moves, the world around him—a satellite dish, a trash bag spinning in the air,
a blinking streetlight, a car window—begins to accelerate.
I wanted to see if I could break open the linear trajectory
of his journey, Which I imagine as a kind of walkabout, and
unlock a different perception of the environment he moves through.
Taking a walk can be an uncanny experience. Propelled by our
legs we find rhythms and tempos. Our bodies move in cycles
that are repetitious and machinelike. We lose track of thoughts.
Time can slip away from us; it can stretch out or become condensed.
Sometimes the speed of our environment is out of sync with
our perception of it. When this happens, it creates a kind
of gray zone, a state of flux that fascinates me. The protagonist
in Electric Earth is in this state of constant flux and perpetual
transformation. The paradox is that it also creates a perpetual
present that consumes him.
Electric Earth appears to be situated
in a single time and place, but it’s actually a Constructed, hybrid landscape
composed of material gathered over time. In making it, I specifically
experimented with treating each element, no matter how small,
as if it were as important as every other element, and I tried
to give every detail equal weight in the overall narrative.
I wanted to see if I could create an organic structure— like
a strand of DNA, where every bit of information, every chromosome,
is critical—through accumulations of small events and
actions. My goal was to create a whole that is greater than
the sum of its parts.
Time is also a critical subject
of this work. I broke up Electric Earth into a sequence of
spaces because I’m not interested
in constructing something linear. Film and video structure
our experience in a linear way simply because they’re
moving images on a strip of emulsion or tape. They create a
story out of everything because it’s inherent to the
medium and to the structure of montage. But, of course, we
experience time in a much more complex way. The question for
me is, How can break through this idea, which is reinforced
constantly? How can I make time somehow collapse or expand,
so it no longer unfolds in this one narrow form?
Electric Earth is composed in a
way that I hope doesn’t
predetermine its meaning. It’s important to. me to preserve
the enigma of actions and events. I am not interested in illustrating
or making a statement about a specific place. The landscape
doesn’t refer to a city like Los Angeles or New York,
Rather, it’s an amalgam of different places that have
one thing in common: They’re all in a state of continuous
motion. The landscape in Electric Earth is stark and automated,
but the electricity driving the machines is ultimately more
important than the devices it drives, It’s what the protagonist
responds to, and what puts him in motion in turn.
The deluge of information we’re confronted with today
is inescapable, and I hope this work is seen as a document
of its ever-increasing pace. You can’t rely any longer
on the kind of perceptions that come built into a specific
medium or genre. It’s not really possible to limit yourself
to a single language anymore—like, say, the language
of abstract painting, or Hollywood, or music, or performance.
These have all become rigid systems on the one hand, and totally
porous on the other. With each piece I try to work with the
language of images and the tools that are available to me,
and strive to carve some kind of personal perception out of
this endless flow of information we call experience. We all
strive for that, I think. Otherwise, like the protagonist in
Electric Earth, we can easily become lost, and vanish.
“A lot of times I dance so fast that I become what’s
around me,” So says the lone protagonist of Electric
Earth, 1999, Doug Aitken’s hyperkinetic fable of modern
life in the form of a sprawling eight-screen Installation that
took home the International Prize at last summer’s Venice
Biennale. An uncanny cross-pollination of genre conventions
sampled freely from music video, documentary, and narrative
film alike, the work forged a weirdly precise portrait of urban
angst, wedding installation to the vernacular vocabularies
of cinema and dance. In Electric Earth as In Aitkin’s
previous Works, the landscape—here an anonymous expanse
of urban wasteland—isn’t a passive backdrop for
human action, but rather its driving force. The blinking traffic
lights, panning Video cameras, and automatic car windows create
an environment of jerky, accelerating rhythms that Aitkin’s
young black protagonist begins to mimic, as If involuntarily.
Projected on enormous screens in three adjoining rooms, Electric
Earth Is itself an immersive landscape of motion and fractured
information, which viewers are meant to experience as much
as to watch.
Aitken was in New York in late March for the Whitney Biennial,
where his installation is enjoying Its American debut run.
We met for lunch in a crowded Chelsea cafe, where we talked
about the deluge of Information we’re subjected to daily
and how difficult it is to snap ourselves out of our habitual perceptions of
the world.
MAY 2000 ARTFORUM interview with Saul Anton
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