Interior/Exterior Environments, Personal Palettes
Create an environment, exterior or interior (your choice).
The environment must include some sort of signage. The environments
in the past have been enclosures or habitations where you live.The
signage can include vital statistics, warnings, directions,
advertisements, billboards, control consoles.
Create a palette, either from your environment after you have
created it, or create your palette first, and then create your
environment color scheme from that palette. Use at least 25
different colors. The palette can be placed as a compositional
element or presented off to the side.
The project becomes clear when you view the macro cityscape
online, with the clickable views of micro environments.Procedure
for creating a palette in photoshop will be covered in class.
You can get colors from images, photos (see simcity images),
you can pick them from the color picker, or you can read the
hex number from a web page and enter it in photoshop (eboy,
find bg) things to cover in demo: picking a color, entering
a number in to find a color (eboy, find bg), pasting color
into selected areas, copying and adjusting colors with hue
and levels to create new
colors -note
tones
scale of color/chroma use (warm and cool - see Tufte, see virtual
environment examples)
transparent overlays
scale used in composition
text color

Tenents of the above environment Art Institute
California San Diego 2004
under construction
- Alexis
Boadilla
- Gonzalo
Villareal
- David
Gonsalves
- Charles
Bradbury
- Artur Brzuza
- Emer Tanciatco
- Eric Bydlo
- Robert McQueen
- Lauren Crunk
- Tony Malanga
- Eryn Taylor
- Ryan Griffin
- Allison Hull
- Galia Karamycheva Environment
Sample Game
Environments and Colors
Ghost recon
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Kelly Slater

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(complements)
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zoom of previous
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Sims
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