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These all relate to what we do throughout the course. To view HD just click on the lower right expand icon in YouTube
Scanning hi, dragging lo http://www.youtube.com/user/mbaepiko#p/a/u/2/VD90yIyCKgU
3 PARTS, Colorizing
1 http://www.youtube.com/user/mbaepiko#p/u/8/W3UDu75W5qk
2 http://www.youtube.com/user/mbaepiko#p/u/7/2eCDk7mitsw
3 http://www.youtube.com/user/mbaepiko#p/u/6/fImKESxAFC8
Creating abstractions using the selection tool Photoshop http://www.youtube.com/user/mbaepiko#p/u/3/FIKQ54XLHLo
Stacking images onto one canvas
You can export from Illus as a .psd file with layers
The layers will have either raster or vector objects
Control U works on raster objects
Double clicking on the color chip in the layer with the vector object will bring up the color picker and you can change color value saturation there...
Or you can rasterize the layer with the vector object and just work with raster elements.
Demo:
It's a big Jing - let it load and then watch it - it goes over font, stacking, lining images up etc -
http://screencast.com/t/48GfiEjK J
labels, borders, written component, save for web
tutorial on using guides Photoshop 4 minutes http://screencast.com/t/Y2QyYTM3MjUt
Creating compositions in Photoshop using raster/vector tools
Jaggies in Photoshop? http://screencast.com/t/OTNhODEyY
Grouping and posting thumbs http://screencast.com/t/YThjNzM4
Superunit assignment - easy steps Jing 4.5 minute
Using the clone stamp/healing brush Eliminate copy/paste syndrome
Downloading and installing Photoshop brushes
Here are two short (4.5 minute) Jing tutorials for assignment 3 on colorizing, duping, saving as a .psd, flattening, placing the color wheel for presentation...
These two JINGs go together:
How to colorize compositions in Photoshop
http://screencast.com/t/AJF5d4nNxpjEHow to flatten and compose with small labeled/marked color wheel
http://screencast.com/t/qiGwYMJq
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SCANNING your subject matter - so cool
Hi Class
I have this technique I've used for years that lets you build your own library of images for abstract assignments. Basically you scan hi, drag to lo res canvases. And you can scan ANYTHING and get cool results.
Here is a short Jing covering the basics http://screencast.com/t/91xfPG8nQy
Let me know if you have any questions (:
J
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And misc...
A page on color, examples, wheels...
http://jeffprentice.net/teachf/colorresources.html
Click the image above to see an example of original image turned into a field of texture.
Video tutorial here a 4.5 minute Jing tutorial I put together that uses a photo to create an organic tactile texture in Photoshop
Be sure to click on the 'full size' button when viewing
http://screencast.com/t/Y0uqvwzGLt a Jing on pushing a phototexture further
Depth tutorial 4.5 min - above image and photos used (click to view)
I used several photographs, desaturated, ajusted levels, copied, pasted, transformed to create a composition dealing with depth and volume.

Create a series of centered circles in Photoshop
VIDEO Scanning/Formatting for Posting. 7 min
Combining 4 designs onto one canvas for one post
Text version: Stacking multiple images on one canvas in Photoshop
How do you trace a Photo in Photoshop? How do you place this drawing in your design?
How to build a webpage layout in photoshop
Basicshapesswf.html Creating and manipulating basic shapes in Photoshop, streaming video
Drawing and Perspective
Drawing in 2 point perspective 10 min
The sighting technique and still life. 20 min
Basic forms in 3 point perspective. 20 min
Drawing shadows, cube and cylinder. 6 min
Note for the video tutorials:Audio and video controllers are located below the screen. This isn't streaming, it's a progressive load, and there may be delays in loading depending on your connection. If the video hiccups, wait until you see the green line get a little longer before you play, or take a short break and come back - and it will be fully loaded.
On the topic of the subjective nature of perception, or how cultural context impacts our perceptions, here's a neat article by one of Albers' students that deals with that topic.
Cluster smaller shapes - this can add an element of emphasis to an area
Asymmetry - delete some shapes from one area, add to another, to add more movement and dynamic thrust to the composition
Reference the frame - you can have shapes go off/beyond the edge, referencing a world beyond the picture plane
Perception http://www.edge.org
http://www.powstock.com/ Free stock photos
Tips on downloading and installing fonts
Pacific beach: critiquing designs
template screenshots - premade templates for u to use in projects from various programs
Why posting requirements?
What is a screenshot?
Compositional balance and weight short video
presentation notes tips on labeling, with examples, PDF
For more tutorials go to digitaltutors.com or Lynda.com
layersmagazine.com/
adobe.com/designcenter/tutorials/
Pixelated, jagged edges Jagged, pixelated edges on shapes and text: For those of you with shapes that have those jagged edges. The shapes you see on the link above are all created 72 dpi. The first shape is created using the vector shape tool. No jaggies. The second shape is created by creating a selection with anti-alias checked and then filling it. No jaggies.. The third - I created a shape with the selection tool, but didn't check the anti-alias box. Jaggies. Also - if you save at too low a gif quality you will get jagged edges.
Question: why we are we studying this?
Student: One thing I still don't understand is why we are learning this if we plan to be digital graphic artists?
My Answer: All of the foundation courses can be viewed as grammar - we learned the ABCs and basic spelling in school in order to get to the point where we could express ourselves better in writing, and the same thing is true with drawing, perspective, 2d design - once we learn the rules of form, contrast, proportion (etc) and composition using a variety of media we can make more sophisticated work (improved grades and portfolio contents) in courses later on in the program that use software instead of graphite. J
Often emailed to online students, but can be used onground as well. Broadens understanding of the art and design world, creates a bigger context for designs created in class.
72 dpi, no wider than 800 pixels - and if you need to post more than one image then stack them - a post can be as 'tall' as you like - the key thing is to scroll one way only -
labels - small, about 10- 12 pixel sans serif gray font for name and assignment in the lower right corner
and of course, the work - clean and uncluttered, thoughtful design, and reflecting time, and most importantly, reflecting an understanding of the material being covered
A drawing is very similar to a musical composition - I often envision a graphic equalizer when looking at work.
Next time you look at your drawing imagine the sliders of an equalizer- does it need more 'bass'? add more darks...does it need more mid-tones? Weave the values through the composition. Does it need more treble? look at the proportion and use of your whites.
A composition or song is held together by the "backbeat" - which can be a number of things, such as repeated lines and shapes. The rhythmic breakup of background shapes or negative space often can be considered the bass and drums of the visual composition. For example, by subdividing the negative space and adding background elements you provide the equivalent of a high hat, a percussive visual element that provides direction for the eye to follow through the composition. Texture does the same thing. And just as many people don't listen for the high hat when listening to a song, so the background might not be the first thing viewers notice when looking at a design.
Scale - Does a lead guitar play all through the song? Usually not. So in the drawing the object to be emphasized can be partially hidden, overlapped, or made smaller (or larger) to emphasize its role in the viewer experience.
The relationship between line quality and tone - a thin contour line is like an acoustic guitar lead, a fat dark line like a backup guitar playing its lo E string with a grungy effects fuzz.
There are a lot of other similarities and comparisons - see if you can use them in the next drawing.
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